Multiplayer crime sandbox, in development

Command the city from above.
Or live it in first person.

Zoom out and run your whole crew like an RTS, or drop into first person and pull off the job yourself. Every racket, every heist, every double-cross plays out in a city full of other players making their own moves, whether you're watching or not.

Scroll

Live from the block

A crew three streets over just watched their printer overheat because nobody paid the upkeep. A drone is ninety seconds out with a package that never should have been ordered. Someone you've never met just decided you're worth robbing.

The pitch

Command from above. Get your hands dirty below.

MyBlock is a multiplayer crime sandbox built in s&box, on one idea: a crime empire needs a boss and a body on the ground, and you should be able to play as either one without ever opening a menu. Pull back to an overhead view and run your whole operation like the RTS commander you are. Press one key and you're standing in the shoes of whoever you just gave an order to, first person, finishing the job yourself.

It's multiplayer in every direction. Team up with other players, cross them, or ignore them entirely and build quietly in a corner of the map while cops and NPC gangs are the only ones paying attention. Fight when you want PvP. Hide when you want PvE. Either way, every crew on the server is run by a real person making real decisions about you, and the city never resets while you're logged off.

Map
6×6 street-grid city
Play style
RTS command + first person
Multiplayer
PvP, PvE, and everything between
Economy
Player-run rackets
Law
Live police heat
Engine
s&box

The systems

Every operation is a real system, not a menu.

Command

Crew & possession

Select your crew from an overhead view and issue move and work orders. Press V and drop into any one of them in first person to run the job yourself.

Rivalry

Crew, not NPCs

Every rival crew, every ally, every player who decides you're worth robbing is a real person making their own call. Fight them, trade with them, or stay out of their way.

Operations

Rackets

Weed farms, money printers, crypto rigs, gun manufacturing, chop shops. Rackets are the lifeblood of the whole city, every dollar anyone earns started at one, and every one of them carries its own upkeep, its own risk, and its own payout.

Dark web

The black market

Order off the dark web and have it dropped in by drone, assuming your router's static holds and nobody up top is watching the sky.

Territory

Security & heat

Buy a door, code it, or blow it open. Build an alliance with another player, or don't. The heat you generate is yours to carry, and it never forgets.

Persistence

A city that remembers

Nothing resets when you log off. The door you secured, the reputation you built, and the enemies you made are all still there tomorrow.

Live from the server

The city keeps its own scoreboard.

-- Players tracked
-- Lifetime kills logged
-- Cash in circulation
-- Online now
Rank Player Money Reputation Crew

Loading server data…

Access

Closed beta, wave one.

00Days
00Hrs
00Min
00Sec

Wave one is small on purpose. Enough players to actually stress the economy, few enough that we can watch it happen in real time. Drop your email and we'll send an invite the moment a spot opens.

No spam. One email when your invite's ready, nothing else.

Don't want to wait on email? Come find us on Discord instead. That's where wave one gets announced first.